For the Steam version, the sound sets exist in C:\Program Files\Steam\steamapps\common\Dragon Age Ultimate Edition\packages\core\vo\en-us\vo. You can confirm that the soundset you want exists by examining the data files and finding the file with the same name as the combination you want. Note that not all voice sets are available for all genders and races (e.g., mystical is not available for dwarves)
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Only the GFF V4.1 reverse-engineering is my own work. Note: Credit for pretty much all the research that went into this belong to the contributors to the GFF and ERF articles on the DA Builder Wiki. You will be redirected in 30 seconds to s. You will be redirected to the BioWare Social Network homepage momentarily. Please visit or follow us on Twitter or Facebook.
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I haven't tested it with Python 2.7 or 2.5, but any relatively recent version of wxPython should work.Ĭriticism is welcomed, and always back up your files before you edit them! The websites for Dragon Age: Origins and Dragon Age 2 are no longer available. It also requires P圜rypto for reading encrypted resources from ERFs. If you're going to play with the source code, it will require Python 2.6 outright and probably version 2.8.11.0 of wxPython for the GUI. There's a few more improvements I want to make to the editor as well, and suggestions are welcome. GFF V3.2 files can be viewed but not edited.
#Gff editor dragon age 2 password
Decryption of protected ERFs is also supported, assuming you possess the password and add it to the list of passwords under Settings, There's an option to export files (GFF and not) to disk, individually and in bulk. The editor can also open GFF files from within V2.0, V2.2, and V3.0 ERFs, but cannot save them back into the ERF, and the V3.0 support is not complete. There's also a Fast Save method that can be used that never parses the entire file, and thus saves much quicker, but also leaves old, unused data in the file. It also means that expanding a large list is noticeably slower the first time, likewise with searches.
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By fans and for fans, join the Wiki as an editor or share. For the editor, this means very fast load times. Highly regarded by BioWare themselves, the Dragon Age Wiki is the largest and most comprehensive resource for the Dragon Age franchise, with detailed information on Dragon Age: Origins, Dragon Age II, and Dragon Age: Inquisition, as well as the comics and novels. There's also lazy GFF reader that doesn't parse data until it's needed. If you can read my code, you can probably figure it out. The basic idea is that structs are decoded into dict-like objects, lists into lists, and primitive types into unicode/int/long/float or named tuples. The savegame editor can edit your money and max items, stats of existing party members and their approval, duplicate items in your backpack or party storage or edit their stack size, and move items from stores, chests, or people in areas you've visited that you might have missed. In other words, you can modify values, add new elements to lists, and change any referenced structures (set them null, instantiate them, and if the reference is generic, replace them with a structure/value of your choosing). It cannot create new files, or modify the definitions of existing ones.
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Included is also a simple DA:O savegame editor.ĭue to my experience with the Toolset's GFF editor (it sucks up a ton of RAM and crashes when editing any GFF of significant size), I wrote an editor. After they’ve bled so much for you, they deserve it.
#Gff editor dragon age 2 upgrade
So upgrade if you're at version 0.4.9a or earlier.Īn editor for GFF files, without any documentation. If you have any love for your Dragon Age II companions, you must download the Unique Face Textures for Companions. IMPORTANT: 0.4.9b fixed what is probably a severe bug with the handling of strings in Dragon Age 2 save files.